Actually I made a tool for side street buildings inspired by your code where I would give a shape and generate the full building out of it, but I could never get the esthetic and diversity I wanted out of it so I ended up doing it by hand in the end.
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You said handcrafted worlds, which is cool. Still interested in procedurally generated?
Actually I made a tool for side street buildings inspired by your code where I would give a shape and generate the full building out of it, but I could never get the esthetic and diversity I wanted out of it so I ended up doing it by hand in the end.
Well, they are looking great so far. Well done.